AI Insights · Timothy · July 2024
Top 5 Sandbox-like Games on Android in Ghana: Q2 2024 Performance
Explore the performance of the top 5 sandbox-like games on the Android platform in Ghana during Q2 2024, including weekly trends in downloads, revenue, and active users.
The second quarter of 2024 has shown interesting trends for the top sandbox-like games on the Android platform in Ghana. Here’s a detailed look into their performance, based on data from Sensor Tower.
Roblox Roblox Corporation's popular game exhibited varied weekly revenue, starting at around $588 and experiencing a dip to $283 in late April, before rebounding to $576 by the end of June. Weekly downloads fluctuated, peaking at 2.1K in mid-April and averaging around 1.3K towards the end of the quarter. The game maintained a consistent increase in weekly active users, growing from 22.9K at the start of April to 25K by the end of June.
Play Together Play Together from HAEGIN Co., Ltd. saw a decline in performance over the quarter. Weekly revenue started strong at $420 in early April but dropped to zero by the last week of June. Downloads were minimal, with only a few in early April and none from late April onwards. Active user numbers were almost negligible, with a brief appearance of 28 users in early April.
Minecraft Mojang's Minecraft showed modest weekly revenue, beginning at $85 and fluctuating slightly before ending at $54. However, no significant download activity was recorded throughout the quarter. Active users remained stable, starting at 40 in early April and slightly decreasing to 33 by the end of June.
ZEPETO: Avatar, Connect & Live Naver Z Corporation's ZEPETO had varied revenue, starting at $12 and experiencing minor fluctuations, ending at $14 by the end of June. Weekly downloads were steady, averaging around 50 downloads per week. Active users saw a decline from 1,018 in early April to 823 by the end of June, indicating a gradual decrease in user engagement.
PK XD: Fun, friends & games Afterverse Games' PK XD showed minimal revenue, with a peak of $14 in late April and intermittent values throughout the quarter. Downloads were sparse, with a few in early April and none from late May onwards. No active user data was recorded for this period.
For more detailed insights and a comprehensive look at the app performance metrics, visit Sensor Tower.